Explore Games
Dominion Arcade
Fast, colorful, skill-building action featuring your hero Dominion. Reflexes + math + mastery.
Learning Games
Curriculum-friendly games that teach vocabulary, science, history, and money skills. Earn printable certificates for every win.
STEM Worksheets
Printable & fillable • Free for kids worldwide • Pre-K–12
STEM Worksheets Hub
Select grade + category. Fill online or print cleanly.
Foundations • Add / Subtract
Auto: up to 5 • Add only • Counting, number senseAuto-create 20 problems tuned to the selected grade.
Fluency • Multiplication
Not emphasized (Pre-K–1)Times tables & mixed facts—auto-leveled by grade.
Reasoning • Word Problems
Auto difficulty: easyRandomized stories matching grade difficulty.
Life Science • Parts of a Plant
Pre-K–3 focus vocabulary; upper grades add functions.1) What job do the roots do?
2) Why do leaves need sunlight?
Physical Science • States of Matter
Solid • Liquid • Gas • (Introduce Plasma for 9–12)Item | State | Why? |
---|---|---|
Ice cube | ||
Steam | ||
Orange juice | ||
Rock | ||
Helium balloon | ||
Honey | ||
Wooden block | ||
Fog | ||
Molten lava | ||
Butter (room temp) |
Algorithm Planning (Pseudocode)
PK–2: picture steps • 3–5: short lines • 6–12: structured pseudocodeGoal:
Inputs:
Outputs:
Loop:
Condition:
Debugging: Find the Bug
3–5: explain in words • 6–12: fix code// Goal: Sum 1..n (n inclusive) // BUG #1: off-by-one (starts at 0? ends at n?) // BUG #2: wrong accumulator function sumTo(n){ let total = 0; for (let i = 0; i < n; i++){ total = total + 1; // should be total += i; } return total; } console.log(sumTo(5));
What’s wrong?
Fix it:
Design Challenge • Build a Bridge
PK–5: paper/tape • 6–12: constraints + data tableRequirements: span 15 cm, hold ≥ 10 coins, use paper + tape.
Sketch:
Try # | Change | Load (coins) | Notes |
---|---|---|---|
1 | |||
2 | |||
3 |
Simple Machines Scavenger
Find examples and explain how they reduce effort- Lever: — Why it helps?
- Inclined Plane: — Why it helps?
- Wheel & Axle: — Why it helps?
- Pulley: — Why it helps?
- Screw: — Why it helps?
- Wedge: — Why it helps?
Robot Rules (If/Then)
PK–2: simple rules • 3–5: add sensors • 6–12: combine logic- If then .
- If then .
- If then .
- If then .